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Project 64 san francisco rush 2049 stuttering audio
Project 64 san francisco rush 2049 stuttering audio








  1. #Project 64 san francisco rush 2049 stuttering audio Patch
  2. #Project 64 san francisco rush 2049 stuttering audio full

#Project 64 san francisco rush 2049 stuttering audio Patch

Use ini settings with this translation patch Here, game boots fine. The floor in Tower of Ruins also has missing textures in a few spots. It almost runs perfectly but the blur effect is glitched in some cutscenes and when you access the shop. The Legend of Zelda: Majora's Mask / Excitebike 64 US Game works fine however the resolution is missing on the bottom of the screen, probably due to the EUR/PAL resolution is different for this game, basically this game is the same as Bust-A-Move 99 USAīoots to black screen, but can exit game, tried various ini settings, same result, tested on Loadiine GX2.Įdit the header name and id with an hex editor to match castlevania 2, seems to play perfectly. Opening cutscene is slow, the rest is fine and plays perfectly

project 64 san francisco rush 2049 stuttering audio

Provided ini provides minor render improvements, less artifacts around 2D sprites. Only works fine if started for the first time. If you go back to the game (Suspended point unavoidable), you will get very slow framerate. Root menu renders black car colors hard to differentiate minor graphical issues in menus and race control stick not responding properly (might need ini fixes)īoots to black screen, system crashes, tried various bases and config ini settings, same result.įMV cutscenes show up in a strange way. Minor graphical glitch in Menus, Mount mayen track goes black when you press the Break(B) button but returns picture right after you let go of the button. Added Notes: There has been reports from a few people that this game crashes at the same spot in the game on level 5 and also random in game crashes, click Here to read more info.įreezes Wii U on boot with and without an ini. To see the botton part of the subtitltes go to the settings screen and change screen scale, it will still be cut on the botton but you can read all the subtitles.

#Project 64 san francisco rush 2049 stuttering audio full

Almost always full speed with very ocasional fps drops. Added Notes: Same issue as the EUR version below. Works with ini, some music and slowdown on certain areas, pal version works with less slowdowns. Will get you some video and sound, button press doesn't do anything, most likely requires complex ini config settings to get to work. Updated ini file to include RENDER options to make the screen centered instead of being off centered to the left. Uses same ini config as Banjo-Kazooie USA version below.īottom Screen Part will get out a little bit and cutscenes have some lag. Seems to work perfect with the ini provided.īoots into black screen, system hangs, tested on Loadiine GX2.Ĭan't change to hi rez graphics but thats about it.īoots to black screen, tried various ini settings.

project 64 san francisco rush 2049 stuttering audio

Must use PALadin V3.1 to patch rom with option /f to remove country check.įreezes Wii U after finishing races or qualifying. Game boots and sounds okay but is missing some textures not tested further since jap only game. Tested on Loadiine GX2Ħ4 de Hakken!! Tamagotchi Minna de Tamagotchi World Game Runs OK but has no sound, to fix the weapons seeing glitch use useViewportZScale = 1 on the ini but still no sound.į-Zero X / Donkey Kong 64 / Bomberman 64 USīoots to black screen, system hangs, tried several base roms, tested varios settings in the config ini file, same result. Here is a quick guide to help you get started using UWUVCI.










Project 64 san francisco rush 2049 stuttering audio